<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<ndbx formatVersion="17" type="file" uuid="a718a76b-4f9a-4b70-a74a-9df5210f4fd6">
    <property name="canvasHeight" value="1000"/>
    <property name="canvasWidth" value="1000"/>
    <property name="canvasX" value="0"/>
    <property name="canvasY" value="0"/>
    <node name="root" prototype="core.network" renderedChild="hsb_color1">
        <node name="abs1" position="5.00,3.00" prototype="math.abs"/>
        <node name="convert_range1" position="2.00,3.00" prototype="math.convert_range">
            <port name="source_start" type="float" value="-1.0"/>
            <port name="source_end" type="float" value="1.0"/>
            <port name="target_end" type="float" value="55.0"/>
        </node>
        <node name="hsb_color1" position="3.00,4.00" prototype="color.hsb_color">
            <port name="saturation" type="float" value="100.0"/>
            <port name="brightness" type="float" value="90.0"/>
            <port name="alpha" type="float" value="100.0"/>
            <port name="range" type="float" value="100.0"/>
        </node>
        <node name="range1" position="3.00,2.00" prototype="math.range">
            <port name="start" type="float" value="-150.0"/>
            <port name="end" type="float" value="150.0"/>
            <port name="step" type="float" value="3.0"/>
        </node>
        <conn input="abs1.value" output="range1"/>
        <conn input="convert_range1.value" output="range1"/>
        <conn input="hsb_color1.saturation" output="abs1"/>
        <conn input="hsb_color1.hue" output="convert_range1"/>
    </node>
</ndbx>
