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NodeBox's Viewer module/window can differenciate hundredths (0.01) whereas a movie export appears to respect integers only (1.00).
To set the framerate for a movie export I use an additional "Divide"- or "Multiply"-node and connect it to the "Frame"-node.
–>
Is there a smarter, shorter way to define the framerate?
FB
FBFrederik De BleserNodeBox team
You should see frames always as integers, not as floating-point values.
Movie export can only work with integers. If you want to slow down the
animation, use a divide node as you do, or use wave nodes and set the speed.
Best,
F
On Thursday, December 5, 2013, thoolb wrote:
TH
THthoolb
okay. then it might help to alter the "play" section GUI – it DOES allow tenths and hundredths & in this view it works! Only export ignores those finetuning, right? (if yes: what for? (one or the other)). – How about a framerate setting in the export options window?
And, Yes, I'll try the wave node; its parameters min/max/period/offset/wave-type appear promising!
(p.s.: i still miss a node-reference for non-programmers which f.i. guides to the wave node hint by it- or even myself. Seems such manual/reference might be sorted in chapters other than "math", "string", "list", data" etc, cause those are, imho, not directy related to their character or usage or final, visual result, the node "color" excepted.)
FB
FBFrederik De BleserNodeBox team
You're right, it would make sense to make the current frame an integer as well.